Industry

Crimson Desert is coming to Switch 2 in the first half of 2027, as Pearl Abyss posts an 18% jump in Q3 revenue

By Ron Carter Jr. · November 13, 2026

Official key art for Crimson Desert Enhanced: Charting the Unknown showing Damiane, Kliff and Oongka with a sailing ship, a dragon and a diver exploring sunken ruins
Image: Pearl Abyss

Crimson Desert is heading to Nintendo’s new console. Pearl Abyss said on November 12 that it’s developing a Nintendo Switch 2 version with a target release in the first half of 2027, according to the Seoul Economic Daily. That adds Switch 2 to a lineup that already covers PS5, Xbox Series X|S and PC. No exact date, price or performance details were given.

The news landed alongside the company’s third-quarter results, one day after Crimson Desert won PC Game of the Year at the Golden Joysticks.

The numbers

  • Revenue: 101.5 billion won (about $69 million), up 18% from a year earlier.
  • Operating profit: 20.7 billion won, down about 9%. Aju Press says operating expenses rose to 80.8 billion won from 63.3 billion, driven by labor, commissions and advertising after Crimson Desert’s March launch.
  • Net profit: 10.8 billion won, down from 30.0 billion, which the company blamed on exchange rates.
  • By game: Black Desert brought in 61.0 billion won and Crimson Desert 40.6 billion. Overseas sales were 86% of revenue, with North America and Europe at 68%.

Back in October, analysts expected profit to roughly halve as launch sales cooled. Revenue still grew, and the profit dip came in far smaller than that.

Pearl Abyss also pointed to the Enhanced update, which added cutscenes and dialogue across the main quest, plus German, French, Spanish, Japanese and Brazilian Portuguese voice dubbing and Arabic subtitles and UI. DokeV is still aimed at the second half of 2028, with a development update promised this quarter and a playable demo around the second half of 2027. The company says it’s “feeling our development speed picking up” thanks to the engine work on Crimson Desert.

PPR take: The Switch 2 port is the headline for players. Crimson Desert is one of the biggest, most ambitious open worlds out there, so getting it running well on Nintendo’s hardware is no small job, and “first half of 2027” with no specs means I’d wait to see footage before getting excited about how it plays. The money side is a good sign for anyone worried the game would fade after launch. A single-player game pulling 40.6 billion won in a quarter that started months after launch, while Pearl Abyss keeps shipping the Enhanced update, Charting the Unknown and new voice languages, says the support isn’t slowing down. Higher costs eating into profit is what you’d expect from a studio still investing in its game, not a warning sign. And a DokeV update before the year is out is a nice bonus.